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PostPosted: January 7th, 2016, 10:38 am 
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I'm such a dinosaur with current knowledge of newer BZII modeling tools and was wondering if the DX converter squares non 2x textures for use with BZII and it's latest iteration. Thx, Ed.

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PostPosted: January 7th, 2016, 10:40 am 
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Normally not, but there is an option to allow non ^2 (power of 2) sized textures in the cfg. It's: AllowNonPower2Size = true

You should skim through the BZ2DXTOptions.cfg looking at the description of what all the settings do.

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PostPosted: January 8th, 2016, 2:51 am 
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General BlackDragon wrote:
Normally not, but there is an option to allow non ^2 (power of 2) sized textures in the cfg. It's: AllowNonPower2Size = true

You should skim through the BZ2DXTOptions.cfg looking at the description of what all the settings do.


Thanks bro. Ed.

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