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PostPosted: January 10th, 2017, 9:47 am 
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Joined: July 20th, 2005, 3:55 pm
Posts: 971
Hadeon: Some small suggestions for Hadeon.

Locust AI Engagement range to 160m (They seem to move in super close range to shoot)
Xares SGS - swapping shell for Slicer.
Adding Xares DB to Hadeon build list on the Mega Xeno. (This is critical in games where fast ship replacement is needed and you can't spend 30 seconds waiting on weapons to drop)
Increase agility with Zues by 5%?
Ammo reduction to Stock Xares OR adding Eye of Xyr to build requirement.

ISDF:

Msl scout AI engagement range of 160m (I think its already there)
Fixing Tag engagement range (Ai seems to shoot it from 300m+)
Site camera cost 0 ammo :-)

Scion:

Ion range increase? 125 combat?
Faster morph/unmorph speed for sentry?
Sonic cannon changes?
Blink changed back to stock (Hope for the best)

Scion dont have much to work with so just trying to make the best of what they have (early game)

Daedlion:

HP or armor increase to their scouts. (Not sure what was changed but they seem SUPER WEAK now)
Bull HT decreased to 80 scrap?
Ammo buff for Komodo? (They run out of ammo extremely fast now)

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