BATTLEZONE COMMUNITY FORUMS

Battlezone I & II Download, Gaming & Development
It is currently January 20th, 2018, 7:14 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 9 posts ] 
Author Message
PostPosted: April 13th, 2015, 7:39 pm 
User avatar
Offline

Joined: September 23rd, 2014, 2:41 pm
Posts: 402
I know this is horrendously insignificant but:

If you have friendly AI bases on FFA MPI and you take out the opposing bases, there is no win.

When you drop MFF mines as Hads, it displays as "MITS" on the ground.


Top
 Profile  
 
PostPosted: April 13th, 2015, 10:04 pm 
User avatar
Offline

Joined: April 2nd, 2011, 6:27 am
Posts: 29
Location: Banana Land, UTC−6:00 MDT
Blaedicus wrote:
If you have friendly AI bases on FFA MPI and you take out the opposing bases, there is no win.

Such insignificant.


Top
 Profile  
 
PostPosted: April 13th, 2015, 11:19 pm 
User avatar
Offline

Joined: September 23rd, 2014, 2:41 pm
Posts: 402
blue banana wrote:
Such insignificant.


Yes, it is. Hence, why I said it was "horrendously insignificant." Troll filth. :P


Top
 Profile  
 
PostPosted: April 14th, 2015, 9:26 am 
User avatar
Offline

Joined: April 2nd, 2011, 6:27 am
Posts: 29
Location: Banana Land, UTC−6:00 MDT
Hmm, I thought you would've seen past the sarcasm. My bad, next time I'll point it out. ;)

I wouldn't call that insignificant: players may assume there are more enemies on the Mao when there aren't.


Top
 Profile  
 
PostPosted: April 14th, 2015, 11:01 am 
User avatar
Moderator
Offline

Joined: March 13th, 2005, 3:54 pm
Posts: 572
Location: dallas tx
in your game, did you eliminate all enemy ships/buildings?

_________________
Image
*****General BlackDragon*****


Top
 Profile  
 
PostPosted: April 14th, 2015, 12:06 pm 
User avatar
Offline

Joined: September 23rd, 2014, 2:41 pm
Posts: 402
Destroyed the enemy rec and fac. No win sign. I don't remember if we eliminated the other buildings.


Top
 Profile  
 
PostPosted: April 14th, 2015, 2:19 pm 
User avatar
Offline

Joined: December 30th, 2013, 2:28 pm
Posts: 170
I was testing out FFA MPI with 2 AI bases on my team, against a single enemy AI base. We destroyed the Forge and Matriarch, to no avail. The other buildings were still standing (Dower, Antenna, etc.). I demo'd my rec to get the "all human bases destroyed" message.


Top
 Profile  
 
PostPosted: April 14th, 2015, 4:06 pm 
User avatar
Moderator
Offline

Joined: March 13th, 2005, 3:54 pm
Posts: 572
Location: dallas tx
Ok, I think I fixed the MPI FFA win condition, and high-mid-low crashing.

_________________
Image
*****General BlackDragon*****


Top
 Profile  
 
PostPosted: April 14th, 2015, 11:51 pm 
User avatar
Offline

Joined: October 19th, 2005, 9:09 am
Posts: 142
When playing an FFA with thugs on your team, your thug lags out and comes back, he might
not be reassigned the correct team.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


PLEASE SUPPORT US BY MAKING A DONATION TO BZ2MAPS.US!

ALL DONATIONS WILL GO DIRECTLY TOWARD HOSTING AND SUPPORT COSTS OF BZ2MAPS.US ~ THANK YOU!

Powered by phpBB® Forum Software © phpBB Group
Copyright © 2011 BZ2MAPS.US