BATTLEZONE COMMUNITY FORUMS

Battlezone I & II Download, Gaming & Development
It is currently December 14th, 2017, 7:11 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: First two scavs...
PostPosted: June 5th, 2012, 3:38 pm 
User avatar
Admin
Offline

Joined: March 15th, 2006, 7:35 am
Posts: 2159
Location: Saskatoon, Canada
Some of the non scav-related posts have been split to this topic:

Common sense and teamwork [Split from: First two scavs...]

_________________
Regulators.
Regulate any stealin' of this biometal pool. We're damn good too.
But you can't be any geek off the street.
Gotta be handy with the chains if you know what I mean.
Earn your keep.


Top
 Profile  
 
PostPosted: June 6th, 2012, 1:10 pm 
User avatar
Offline

Joined: March 17th, 2011, 12:43 pm
Posts: 345
Well but back to the topic.

Zero Angel,

to the first 2 scavs:

I don't think this way was listed yet:
On a map like Quarry (Remnant,Reflex,Moonshroud) I am sending the first scav to the mid/side loose and let the 2nd scav collect the base loose. It makes sure that I get mid loose, even when the enemy is trying to kill the scav (have to defend it then tho).
Then eventually plant the 3rd scav on base, because the 4th is coming out very quick(mid loose) to take the enemy's 2nd pool.

_________________
"sdeuinvh bhbazx

thats my nick when i type with my dick."
-DubbZ


Top
 Profile  
 
 Post subject: Re: First two scavs...
PostPosted: June 6th, 2012, 1:38 pm 
User avatar
Admin
Offline

Joined: March 15th, 2006, 7:35 am
Posts: 2159
Location: Saskatoon, Canada
Well either strat works. Sending 1st mid, and 2nd to collect some of the nearer loose is the 'balanced' option. A variation of that strategy that I like to do sometimes (especially on a map like Remnant) is to have 2nd scav collect 4 blobs of base loose then send it to mid, then order 1st scav to collect further loose while 2nd scav collects the remainder of close-mid loose. 3rd scav is typically used for a plant.

Sending both scavs to mid is risky unless you can delay the first dogfight at least enough for the scavs to get enough loose for more scavs. I used to do 2 scavs mid but have been shut down HARD before, meaning getting wiped in 1st dog, losing both scavs, and no scrap income. It could work I suppose if you can delay the 1st dogfight, but it's not a strategy I use on a regular basis.

_________________
Regulators.
Regulate any stealin' of this biometal pool. We're damn good too.
But you can't be any geek off the street.
Gotta be handy with the chains if you know what I mean.
Earn your keep.


Top
 Profile  
 
 Post subject: Re: First two scavs...
PostPosted: June 6th, 2012, 10:09 pm 
User avatar
Offline

Joined: March 17th, 2011, 12:43 pm
Posts: 345
{bac}Zero Angel wrote:
Well either strat works. Sending 1st mid, and 2nd to collect some of the nearer loose is the 'balanced' option. A variation of that strategy that I like to do sometimes (especially on a map like Remnant) is to have 2nd scav collect 4 blobs of base loose then send it to mid, [...]

Very interesting. Another advantage would be- since we have starting rats- this "rest" of loose would attract enemy scavs, which would get killed and bring some more loose to your base. (certainly just working when the enemy doesn't concentrate on these scavs, make him busy trough a DF?).

_________________
"sdeuinvh bhbazx

thats my nick when i type with my dick."
-DubbZ


Top
 Profile  
 
 Post subject: Re: First two scavs...
PostPosted: June 7th, 2012, 1:05 pm 
User avatar
Admin
Offline

Joined: March 15th, 2006, 7:35 am
Posts: 2159
Location: Saskatoon, Canada
Some off-topic and argumentative posts split off to here:

viewtopic.php?f=4&t=4063

_________________
Regulators.
Regulate any stealin' of this biometal pool. We're damn good too.
But you can't be any geek off the street.
Gotta be handy with the chains if you know what I mean.
Earn your keep.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron


PLEASE SUPPORT US BY MAKING A DONATION TO BZ2MAPS.US!

ALL DONATIONS WILL GO DIRECTLY TOWARD HOSTING AND SUPPORT COSTS OF BZ2MAPS.US ~ THANK YOU!

Powered by phpBB® Forum Software © phpBB Group
Copyright © 2011 BZ2MAPS.US