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PostPosted: February 5th, 2016, 10:37 pm 
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Joined: May 27th, 2009, 10:53 am
Posts: 13
Everytime I host and sometimes when I join a game the game freezes on the loading screen joining the world. I have to hit esc for it to go away and leaves a prompt saying to check the log. here is what I got from the log

Code:
DIAG|            maininit:547  |20:32:06|5      |Version Information Section
DIAG|            maininit:548  |20:32:06|5      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |20:32:06|5      |Session started Fri Feb 05 20:32:06 2016
DIAG|            maininit:565  |20:32:06|5      |CPU: 8 processors, type 586
DIAG|            maininit:566  |20:32:06|5      |CPU: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz
DIAG|            maininit:567  |20:32:06|5      |CPU: Intel64 Family 6 Model 42 Stepping 7
DIAG|            maininit:570  |20:32:06|5      |Executed by AVBOT\JJ on Windows Version: 6.2.9200 '' PlatformID=2
DIAG|                DXUT:2097 |20:32:06|112    | DXUT pause on change device
DIAG|                DXUT:1352 |20:32:06|147    | DXUT pause on minimize
DIAG|                DXUT:1525 |20:32:06|152    | DXUT pause on minimize
DIAG|                 vid:550  |20:32:07|325    |In Vid::OnCreateDevice, pd3dDevice = 0x0C2D2340
DIAG|                 vid:567  |20:32:07|325    |d3d: supports range based fog
DIAG|                 vid:576  |20:32:07|325    |d3d: supports pixel based fog
DIAG|                 vid:589  |20:32:07|325    |d3d: supports border address mode
DIAG|                 vid:635  |20:32:07|325    |d3d: Has EMBM texture format support
DIAG|                 vid:537  |20:32:07|325    |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |20:32:07|326    |D3D Adapter Identifier info:
DIAG|                 vid:661  |20:32:07|326    | Driver:                nvd3dum.dll
DIAG|                 vid:662  |20:32:07|326    | Description:           NVIDIA GeForce GT 555M
DIAG|                 vid:663  |20:32:07|326    | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |20:32:07|326    | DriverVersion:         0x000A0012000D14F2
DIAG|                 vid:665  |20:32:07|326    | VendorId:              0x000010DE
DIAG|                 vid:666  |20:32:07|326    | DeviceId:              0x00000DCD
DIAG|                 vid:667  |20:32:07|326    | SubSysId:              0x04B71028
DIAG|                 vid:668  |20:32:07|326    | Revision:              0x000000A1
DIAG|                 vid:670  |20:32:07|326    |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |20:32:07|326    | DeviceType:            0x00000001
DIAG|                 vid:673  |20:32:07|326    | AdapterOrdinal:        0
DIAG|                 vid:674  |20:32:07|326    | Caps:                  0x00020000
DIAG|                 vid:675  |20:32:07|326    | Caps2:                 0xE0020000
DIAG|                 vid:676  |20:32:07|326    | Caps3:                 0x000003A0
DIAG|                 vid:677  |20:32:07|326    | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |20:32:07|326    | CursorCaps:            0x00000001
DIAG|                 vid:679  |20:32:07|326    | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |20:32:07|326    | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |20:32:07|326    | RasterCaps:            0x07732191
DIAG|                 vid:682  |20:32:07|326    | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |20:32:07|326    | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |20:32:07|326    | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |20:32:07|327    | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |20:32:07|327    | ShadeCaps:             0x00084208
DIAG|                 vid:687  |20:32:07|327    | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |20:32:07|327    | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |20:32:07|327    | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |20:32:07|327    | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |20:32:07|327    | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |20:32:07|327    | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |20:32:07|327    | LineCaps:              0x0000001F
DIAG|                 vid:694  |20:32:07|327    | MaxTextureWidth:       16384
DIAG|                 vid:695  |20:32:07|327    | MaxTextureHeight:      16384
DIAG|                 vid:696  |20:32:07|327    | MaxVolumeExtent:       2048
DIAG|                 vid:697  |20:32:07|327    | MaxTextureRepeat:      8192
DIAG|                 vid:698  |20:32:07|327    | MaxTextureAspectRatio: 16384
DIAG|                 vid:699  |20:32:07|327    | MaxAnisotropy:         16
DIAG|                 vid:700  |20:32:07|327    | StencilCaps:           0x000001FF
DIAG|                 vid:701  |20:32:07|327    | FVFCaps:               0x00180008
DIAG|                 vid:702  |20:32:07|327    | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |20:32:07|327    | MaxTextureBlendStages: 8
DIAG|                 vid:704  |20:32:07|327    | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |20:32:07|327    | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |20:32:07|327    | MaxActiveLights:       10
DIAG|                 vid:717  |20:32:07|328    | MaxUserClipPlanes:     8
DIAG|                 vid:718  |20:32:07|328    | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |20:32:07|328    | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |20:32:07|328    | MaxPrimitiveCount:     16777215
DIAG|                 vid:721  |20:32:07|328    | MaxVertexIndex:        16777215
DIAG|                 vid:722  |20:32:07|328    | MaxStreams:            16
DIAG|                 vid:723  |20:32:07|328    | MaxStreamStride:       255
DIAG|                 vid:724  |20:32:07|328    | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |20:32:07|328    | MaxVertexShaderConst:  256
DIAG|                 vid:726  |20:32:07|328    | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |20:32:07|328    | DevCaps2:              0x00000051
DIAG|                 vid:728  |20:32:07|328    | Reserved5:             0x00000000
DIAG|                 vid:729  |20:32:07|328    | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |20:32:07|328    | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |20:32:07|328    | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |20:32:07|328    | DeclTypes:             0x0000030F
DIAG|                 vid:733  |20:32:07|328    | NumSimultaneousRTs:    4
DIAG|                 vid:734  |20:32:07|328    | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |20:32:07|328    | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |20:32:07|328    | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |20:32:07|328    | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |20:32:07|328    | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |20:32:07|328    | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |20:32:07|328    | MaxPointSize:          8192.00
DIAG|                 vid:743  |20:32:07|328    | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |20:32:07|328    | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |20:32:07|329    | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |20:32:07|329    | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |20:32:07|329    | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |20:32:07|329    | GuardBandRight:        100000000.00
DIAG|                 vid:749  |20:32:07|329    | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |20:32:07|329    | ExtentsAdjust:         0.00
DIAG|                 vid:792  |20:32:07|329    |In Vid::OnResetDevice, pd3dDevice = 0x0C2D2340
DIAG|                DXUT:2584 |20:32:07|330    | DXUT unpause on change device done
DIAG|               setup:77   |20:32:07|331    |Drive type : Fixed
DIAG|               setup:147  |20:32:07|331    |Startup directory : D:\BZ2
DIAG|                 vid:1272 |20:32:07|821    |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |20:32:07|821    | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |20:32:07|821    | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |20:32:07|821    | hWnds = 001A040E 001A040E 001A040E 001A040E
DIAG|                DXUT:2097 |20:32:07|821    | DXUT pause on change device
DIAG|                 vid:834  |20:32:07|836    |In Vid::OnLostDevice
DIAG|                DXUT:1392 |20:32:07|842    | DXUT unpause on restore
DIAG|                DXUT:1491 |20:32:07|842    | DXUT unpause on restore
DIAG|                DXUT:2584 |20:32:07|842    | DXUT unpause on change device done
DIAG|                 vid:1312 |20:32:07|842    |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |20:32:07|842    |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |20:32:07|877    | AttemptAcquire device = 0x0C2D2340, lost = 1, paused = 0
DIAG|                DXUT:5467 |20:32:07|877    | noticed device lost
DIAG|                DXUT:5471 |20:32:07|877    | Coop level check failed.
DIAG|                DXUT:5535 |20:32:07|877    | Try to reset the device
DIAG|                 vid:792  |20:32:08|1532   |In Vid::OnResetDevice, pd3dDevice = 0x0C2D2340
DIAG|                 vid:1333 |20:32:08|1533   |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |20:32:08|1544   |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |20:32:08|1544   |5 button mouse, Left=0 Right=1
DIAG|               input:143  |20:32:08|1549   |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |20:32:08|1580   |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |20:32:08|1775   |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |20:32:08|1775   | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |20:32:08|1775   | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |20:32:08|1775   | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |20:32:08|1775   | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |20:32:08|1775   | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |20:32:08|1775   | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |20:32:08|1775   | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |20:32:08|1775   | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |20:32:08|1775   | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |20:32:08|1775   | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |20:32:08|1775   | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |20:32:08|1775   | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |20:32:08|1775   | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |20:32:08|1775   | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |20:32:08|1775   | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |20:32:08|1775   | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |20:32:08|1775   | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |20:32:08|1775   |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |20:32:08|1775   |Done with audio caps log
DIAG|            AudioSys:322  |20:32:08|1776   |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |20:32:08|1777   |Root window now 640x480
DIAG|            runcodes:172  |20:32:08|1777   |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |20:32:08|1778   |Root window now 640x480
DIAG|                menu:119  |20:32:08|1843   |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|         WSInterface:213  |20:32:14|8182   |Determined private IP address: 192.168.0.11
DIAG|         WSInterface:199  |20:32:14|8182   |Determined public IP address: 68.101.254.49
DIAG|         NetCommands:2080 |20:32:18|11312  |Join to 'Hosted By *KK*' / ip 0x00000000
DIAG|          SessionMgr:599  |20:32:18|11319  |pSessionAddr = '75.140.198.182:17770'. pNiceName = 'Hosted By *KK*'
DIAG|       RaknetManager:637  |20:32:18|11804  |Raknet connect incoming with status code 16

DIAG|            runcodes:172  |20:33:06|59923  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |20:33:06|59924  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |20:33:06|59947  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |20:33:06|59948  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
ERR |               debug:715  |20:33:06|59996  |.\maincmd.cpp(2569)
ERR |               debug:716  |20:33:06|59996  |Sat Oct 19 21:46:11 2013
ERR |               debug:717  |20:33:06|59997  |Unable to execute a required file 'vsrbasesetup_x2_0.cfg'
ERR |                 log:1370 |20:33:26|80243  |abort() requested from '.\debug.cpp':730
ERR |    ExceptionHandler:191  |20:33:27|80352  |00FB1C78 +00191C78 000000C1 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:191  |20:33:27|80416  |0105D29F +0023D29F 0000009F bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:191  |20:33:27|80476  |0105BC61 +0023BC61 00000131 bzone            (bzone): : Debug::Error::Err

ERR |    ExceptionHandler:191  |20:33:27|80540  |0104B8DA +0022B8DA 0000006A bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |20:33:27|80579  |0104BE93 +0022BE93 00000143 bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |20:33:27|80615  |0104B917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |20:33:27|80645  |00EE54A2 +000C54A2 00000032 bzone            (bzone): : BasePanel::Init

ERR |    ExceptionHandler:191  |20:33:27|80672  |00EA6B04 +00086B04 0000000D bzone            (bzone): : GameFeature::FeatureVoid::Update

ERR |    ExceptionHandler:191  |20:33:27|80702  |00E79204 +00059204 00000387 bzone            (bzone): : InitHandler::Process

ERR |    ExceptionHandler:191  |20:33:27|80730  |010524E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |20:33:27|80760  |00E6BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |20:33:27|80788  |00E6B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |20:33:27|80817  |00E68882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |20:33:27|80847  |00FF2BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |20:33:27|80875  |774A38F4 +000138F4 00000024 KERNEL32         (KERNEL32): : BaseThreadInitThunk

ERR |    ExceptionHandler:191  |20:33:27|80903  |77A556C3 +000656C3 00000253 ntdll            (ntdll): : RtlUnicodeStringToInteger

ERR |    ExceptionHandler:191  |20:33:27|80933  |77A5568E +0006568E 0000021E ntdll            (ntdll): : RtlUnicodeStringToInteger

DIAG|                 log:1377 |20:33:27|80960  |End of line...
DIAG|                DXUT:1352 |20:33:28|81518  | DXUT pause on minimize
DIAG|                DXUT:1525 |20:33:28|81574  | DXUT pause on minimize

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PostPosted: February 6th, 2016, 6:09 am 
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PostPosted: February 6th, 2016, 2:59 pm 
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viewtopic.php?f=34&t=4763&p=55223#p55223

See the posts below that. There is a zip file in the zip..


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