When multitude of units is selected at once, for example in Satellite View - be it a homogenous or heterogenous group, in singleplayer or multiplayer - on the left side of the screen a summary should be displayed, composed of symbols of the types of units selected, as well as numbers attached to these symbols, indicating how many of given kind are included. Non-player-character Crafters have own symbol, but player driven Crafters have a distinct one, in order to be easily selected out if demanded. Left clicking on given symbol allows to lower the amount of units of the type selected, according to the chosen pattern of disincluding. Right clicking unfolds a menu describing given symbol - the menu contains patterns of disincluding: weakest health, highest health, weakest firepower, highest firepower, weakest PSI, highest PSI [temporal]. If all units are equal against the criteria, disinclusion is random.
Holding left mouse button allows for continuous, rapid disinclusion of units according with given criteria, up to complete deletion of unit type from selected agregate.
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So when can we expect to be able to play this?
Is it irony or bitterness? These are more or less cohesive ideas for future Battlezone
-inspired release - mind it is unnecessary for it to be under Battlezone
trademark - for those willing to put them to use after own interpretation. If to try to be polite, it is enough to ask - here on the forum - or even publicly announce the will to grab these ideas. It will be a game when someone decides to go for it. Now it is loose creativity, but as long as I enjoy it anyhow, I will maybe add something to it.