BATTLEZONE COMMUNITY FORUMS

Battlezone I & II Download, Gaming & Development
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 Post subject: Battlezone Discord
PostPosted: January 30th, 2017, 1:05 am 
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Joined: December 4th, 2004, 10:25 pm
Posts: 670
I thought a topic was posted here but I can't seem to find one, even searching for the term "discord".

We've created a Battlezone Discord server. It's still developing and we're getting custom bots put together for it, but there's already a good 20 people there between Battlezone 1998, Battlezone II, and Battlezone '98 Redux.

With the Battlezone '98 Redux released we're hoping to show there's enough interest for a Battlezone II Redux and, regardless of success on that goal, to revitalize the community where we can.

https://discord.gg/zTQ9P6C

We're open to requests for new rooms, roles, or other changes.
One idea being considered is locking certain text and voice channels to roles for BZ1 and BZ2 and allowing users to be able to join or leave those roles any time with a chat command.


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 Post subject: Re: Battlezone Discord
PostPosted: January 31st, 2017, 2:59 pm 
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Joined: February 18th, 2011, 3:06 pm
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Location: Atheists are MORONS
no need m8 official bz2 discord is here: https://discord.gg/Gmwk8KM

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 Post subject: Re: Battlezone Discord
PostPosted: February 5th, 2017, 6:42 pm 
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Trying to decide what method to use for the games list. I'm still in the planning phase and just have the Raknet capture code ready and not the actual bot module yet.

Is it better Left or Right, or maybe a 3rd way not listed?
I could do 2 commands, where the 2nd gets more details about a specific game such as the shellmap. If I did that I could try to replicate how BZ2 asks for more data, such as the player list and server message.

http://www.strawpoll.me/12279306

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 Post subject: Re: Battlezone Discord
PostPosted: February 21st, 2017, 12:23 am 
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Joined: December 4th, 2004, 10:25 pm
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Game list bot is functionally complete, just needs minor adjustments now. I could use the patch and version hash list from the game list here if you have it on hand.

Edit: Oh also, we have the developers as members now.

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