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 Forum: BZ2MAPS.US - General Discussion   Topic: What the future holds

 Post subject: Re: What the future holds
Posted: March 4th, 2017, 5:52 am 

Replies: 93
Views: 2828


Quote:
If guns are to be combined to fire simultaneously, an average of their Heat limits can be taken, just like it happens with ammo in Battlezone games.

I took out the quoted sentence from the post regarding Heat factor, as it came to me I am clearly wrong with this one.

 Forum: BZ2 Strictly Technical Area   Topic: Backup files

 Post subject: Re: Backup files
Posted: March 4th, 2017, 5:41 am 

Replies: 5
Views: 401


When I will have an opportunity to check it out again, I will report.

 Forum: BZ2MAPS.US - General Discussion   Topic: What the future holds

 Post subject: Re: What the future holds
Posted: March 4th, 2017, 5:40 am 

Replies: 93
Views: 2828


Ammo is infinite. Bullets belong to the past. Each offensive - as well as defensive - tool by the nature of technology it works accordingly with, we would nowadays call "'energy based". But there is factor limiting the capacity of firepower each weapon is capable of putting. It is the Heat...

 Forum: BZ2 Strictly Technical Area   Topic: Backup files

 Post subject: Re: Backup files
Posted: March 4th, 2017, 4:19 am 

Replies: 5
Views: 401


As far as I can see user preferences are not safed in the installation folder, but in Documents/My Games/Battlezone II. That means you can safely reinstall without loosing settings. Yes, the files are there. Great! Regarding the patch installs, I see each of them introduce a folder called "add...

 Forum: BZ2 Strictly Technical Area   Topic: Backup files

 Post subject: Backup files
Posted: March 3rd, 2017, 1:24 pm 

Replies: 5
Views: 401


I think I need to reinstall Battlezone II due to the last patch implementation, which files do I need to backup in order to have at least the options menu transfered to the new installation?

 Forum: BZ2MAPS.US - General Discussion   Topic: What the future holds

 Post subject: Re: What the future holds
Posted: March 3rd, 2017, 1:00 pm 

Replies: 93
Views: 2828


Taking the capabilities of biometal to morph shapeshift into practically anything formulable under the guidance of a skillful Crafter, why the menu of available objects should only be limited to what the game features? The answer is: pattern memory of biometal - meaning it is easier to bend it into ...

 Forum: BZ2MAPS.US - General Discussion   Topic: What the future holds

 Post subject: Re: What the future holds
Posted: March 3rd, 2017, 12:27 pm 

Replies: 93
Views: 2828


Tank can become an Artillery device, Artillery - at the cost of Endurance and PSI - can become a production unit, such as Armory, since the Armory would now deliver parts of itself as reinforcement packages. Bad idea for Crafter production units to additionally charge them of endurance, next to the...

 Forum: BZ2MAPS.US - General Discussion   Topic: What the future holds

 Post subject: Re: What the future holds
Posted: March 3rd, 2017, 11:53 am 

Replies: 93
Views: 2828


Lets follow certain line of reasoning and see where it takes us. In some of the previous posts I mentioned something like a "frequency" attack against a biometal structure. The "frequency" would channel ancient memory patterns of biometal, convincing it to certain predicted behav...

 Forum: Battlezone II v1.3 Forum   Topic: Multiplayer compatibility

 Post subject: Multiplayer compatibility
Posted: March 3rd, 2017, 5:52 am 

Replies: 1
Views: 203


Having downloaded a new patch, released on March 2017, I am being notified when trying to join some multiplayer matches that due to game versions difference, game may be unstable. I guess I am the one having the new patch while the host, in case of joining on my part, is the one with any of the prev...

 Forum: BZ2 Map & Modding Forum   Topic: Clandestine Deconstruction map

Posted: March 3rd, 2017, 1:57 am 

Replies: 24
Views: 841


Describing items I use the ISDF terminology, but it refers also to their Scion counterparts.

 Forum: Battlezone II Strategy Forum   Topic: Common sense and teamwork [Split from: First two scavs...]

Posted: March 3rd, 2017, 1:00 am 

Replies: 26
Views: 3231


Regarding teamwork and communication, does voicechat work in this game? Is communication available between all team members or only in the direction from the commander to the wingmen? Perhaps if I was to hire myself as a wingman, I would need to get at least some basic microphone or headphones with ...

 Forum: BZ2 Map & Modding Forum   Topic: Clandestine Deconstruction map

Posted: March 2nd, 2017, 10:28 am 

Replies: 24
Views: 841


Just found there is a Toggle Radar function, but still I am for the Relay Bunker on, to allow wider tactics opportunities.
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